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YGO - King's Court Booster
YGO - King's Court Booster
Product Type : Yu-Gi-Oh
Joining the royal court is the World Premiere Joker’s Knight, a 2000 ATK monster similar to Magician’s Souls that can assume the identity of all 3 of the Knights. You can return Joker’s Knight from your Graveyard to your hand during each End Phase by shuffling another LIGHT Warrior from your Graveyard into your Deck, giving you a beefy, free Summon to use every turn without depleting your hand!
Joker’s Knight isn’t the only new card that’s going to keep returning to your hand though! Two more World Premiere “Joker” cards, 1 Spell and 1 Trap, will provide you with powerful effects and then return to your hand in the End Phase. Keeping your hand full is important for maximizing the power of the World Premiere Arcana Triumph Joker, who powers up based on the total number of cards in both players’ hands and lets you discard cards to destroy all face-up cards your opponent controls with the same card type!
Of course, Arcana Triumph Joker isn’t the only monster out there that powers up based on cards in-hand. If you’re looking to power up your Egyptian God Deck: Slifer the Sky Dragon, you can use these new cards to gather Tributes, add to your Summoning power, and keep Slifer the Sky Dragon strong without forgoing your ability to play your cards. Use Slifer and Arcana Triumph Joker in the same Deck for even more firepower!
King’s Court also has new cards to help out a wide variety of Decks you might have started building in 2021, including new cards related to Deck strategies and themes introduced or supported in Legendary Duelists: Season 2, Lightning Overdrive, and more! Be on the look out for Collector’s Rare versions of World Premiere cards and previously unreleased cards from Japan as well as classic and competitive favorites!
The complete King’s Court booster set contains 62-cards:
10 Ultra Rares
15 Super Rares
37 Rares
15 cards in the set are also available as Collector's Rares
Each booster pack contains 7 cards:
1 Foil card per pack
6 Rare cards per pack
Any other damaged or Faulty goods must be reported within a two-day period of receipt. The products will be exchanged for the same item if indeed found to be damaged / faulty by D20 Battleground. Returns must include its original packaging and all it's original content as applicable on return. If the replacement item is unavailable a credit amount to the value of the returned product will be issued, or a refund on request.
Any item that has been incorrectly sent to you, as a result of our error, may be returned or refunded credit on your account, or a full refund on request. The item will only be accepted if it is returned in an unused and unopened condition. D20 Battleground will pay the return delivery charges of a return if it is a result of our error. In the unlikely event of being charged for an unavailable item of a processed order, D20 Battleground will refund the full amount of that item.
Gift vouchers and in store credit are non-refundable and not redeemable for cash.
Returns on any item may only be made within seven (7) days of the items purchase. Items must be in the same condition as when purchased and still in original packaging.
D20 Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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