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Warhammer 40,000: Imperial Knights - Knight Armigers
Product Type : Miniatures
Armiger Helverins are fast-moving Knight suits that lay down hails of heavy fire from flanking positions, vanguard fire points, or while loping forward in ambush. Their key strategic roles are attacking fire, scouting and suppression fire, using their autocannons to fire hundreds of shells per minute. Vow‑bonded packs of these war engines can shatter an enemy assault in seconds.
This multipart plastic kit builds two Armiger Helverins, swift walkers for your Imperial Knights armies in games of Warhammer 40,000. They can alternatively be built as Armiger Warglaives and fielded as Freeblades for your Space Marines, Astra Militarum, Adepta Sororitas, Adeptus Custodes, Adeptus Mechanicus, or Imperial Agents armies. The kit can also build War Dog Huntsmen, or War Dog Executioners, for your Chaos Knight armies, which can also be fielded as Dreadblades in your Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies. Armiger Helverins are fast-moving weapons platforms, able to find the ideal spot on the battlefield to unleash destructive volleys from their autocannons.
This kit builds two miniatures in any combination of the following options:
– Armiger Helverin, armed with Armiger autocannons, and either a Questoris heavy stubber or meltagun
– Armiger Warglaive, armed with thermal spear, reaper chain-cleaver, and either a Questoris heavy stubber or meltagun
– War Dog Huntsman, armed with daemonbreath spear, reaper chaintalon, and either a diabolus heavy stubber or daemonbreath meltagun
– War Dog Executioner, armed with War Dog autocannons, and either a diabolus heavy stubber or daemonbreath meltagun
Whichever class you choose to build, you'll have a pair of mighty war machines capable of changing the course of a battle. With different faceplates and armour plating, you'll be able to customise your engine of war.
This kit comprises 148 plastic components, 2x Citadel 100mm Round Bases, and 1x Armiger Transfer Sheet containing 277 high-quality waterslide transfers to decorate your miniatures.
These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Any other damaged or Faulty goods must be reported within a two-day period of receipt. The products will be exchanged for the same item if indeed found to be damaged / faulty by D20 Battleground. Returns must include its original packaging and all it's original content as applicable on return. If the replacement item is unavailable a credit amount to the value of the returned product will be issued, or a refund on request.
Any item that has been incorrectly sent to you, as a result of our error, may be returned or refunded credit on your account, or a full refund on request. The item will only be accepted if it is returned in an unused and unopened condition. D20 Battleground will pay the return delivery charges of a return if it is a result of our error. In the unlikely event of being charged for an unavailable item of a processed order, D20 Battleground will refund the full amount of that item.
Gift vouchers and in store credit are non-refundable and not redeemable for cash.
Returns on any item may only be made within seven (7) days of the items purchase. Items must be in the same condition as when purchased and still in original packaging.
D20 Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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