Roil Royale (Magic Minigame) [Zendikar Rising Minigame]

Roil Royale (Magic Minigame) [Zendikar Rising Minigame]

Regular Price R 6.00

Product Type : MTG Single

Hurry! Only
0
units left in stock!
Near Mint Lightly Played Moderately Played Heavily Played Damaged
-
+
In Stock SOLD OUT
Set: Zendikar Rising Minigame
Type: Card // Card — Magic Minigame
Rarity: Common
2-6 players | 1 pack | 5 minutes

OBJECTIVE:

Ancient Kor ruins are being discovered across Zendikar! Be the first player to locate the ruins while avoiding the wrath of the Roil!

GET READY:

Open a pack and remove any cards without Magic card backs, then place all the cards face down on the table and randomize them. Whoever went camping most recently goes first.

LET'S PLAY:

Players take turns revealing one of the cards on the table. Each card has unique properties that may help the player on their way to the ruins:

Commons are campsites. Once revealed, they are discarded.

Uncommons, rares, and mythics are guides.

When a player reveals a guide, they keep that card.

Foils are maps. When a player reveals a map, they keep that card. Players can use maps to peek at one of the cards on the table before choosing a card to reveal. The map is then put back onto the table face down, the cards are randomized, and play continues. (Foil uncommons, rares, and mythics can be used as either a map or a guide!)

The basic land is the location of the ruins. When a player reveals the land, if they have no guides, they are killed by the Roil and eliminated from the game. If that player has one guide, they survive. In either case, the ruins (and the guide) are put back onto the table face down, the cards are randomized, and play continues.

TO WIN:

The first player to collect two guides and find the ruins—or the last player standing—wins!
REFUNDS, EXCHANGES AND DAMAGED GOODS 
Goods missing or damaged due to courier are subject to terms of that courier. D20 Battleground is not responsible for items handed to the courier.
TAKE NOTE: We offer shipping as a courtesy and cannot be held responsible for undelivered, late or damaged deliveries. There is no insurance on packages either. We offer a few options for you to choose from. You are also welcome to arrange your own courier which can collect once you recieve the ready for collection notification. 
We will always endeavour to assist as best as possible to resolve any issues. 

Any other damaged or Faulty goods must be reported within a two-day period of receipt. The products will be exchanged for the same item if indeed found to be damaged / faulty by D20 Battleground. Returns must include its original packaging and all it's original content as applicable on return. If the replacement item is unavailable a credit amount to the value of the returned product will be issued, or a refund on request.

Any item that has been incorrectly sent to you, as a result of our error, may be returned or refunded credit on your account, or a full refund on request. The item will only be accepted if it is returned in an unused and unopened condition. D20 Battleground will pay the return delivery charges of a return if it is a result of our error. In the unlikely event of being charged for an unavailable item of a processed order, D20 Battleground will refund the full amount of that item.

Gift vouchers and in store credit are non-refundable and not redeemable for cash.

Returns on any item may only be made within seven (7) days of the items purchase. Items must be in the same condition as when purchased and still in original packaging.