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- Marvel Super Heroe's
- Secrets Of Strixhaven
- Teenage Mutant Ninja Turtles
- Spider-man
- Edge of Eternities
- Avatar
- Final Fantasy
- Modern Horizons 3
- The Lost Caverns of Ixalan
- The Lord of the Rings
- Outlaws Of Thunder Junction
- Murders At Karlov Manor
- Bloomburrow
- Duskmourn: House of Horrors
- Aetherdrift
- Tarkir Dragonstorm
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Look at Us, We're R&D (Magic Minigame) [The Brothers' War Minigame]
Look at Us, We're R&D (Magic Minigame) [The Brothers' War Minigame]
Product Type : MTG Single
| Set: | The Brothers' War Minigame |
| Type: | Card |
| Rarity: | Common |
OBJECTIVE:
Making Magic takes a team! Work together to design and illustrate a unique Magic card.
GET READY:
Open a booster, remove all non- Magic cards and shuffle the rest. Have one player be an artist and another be a writer, then the remaining players will be designers.
LET'S PLAY:
The designers take turns filling out the different parts of a card with pen and paper. To determine these, they draw a random card from the pack, pick one of the categories, and copy it from the card (if it's missing the category you want, draw another). The designers continue until these are all filled in:
• Casting Cost
• Card Type
• Card Text
• Power & Toughness (if the card has a type that requires it)
Next, the artist draws what they think the card would look like. Finally, the writer gives the card a name and flavor text to bring it all together and finish the card. Rotate roles until everyone has had the chance to be an artist and writer.
TO WIN:
Once each player has had a chance to play each role, present your created cards. Players vote to nominate their favorites for the following categories: most powerful, least functional, and most flavorful.
Any other damaged or Faulty goods must be reported within a two-day period of receipt. The products will be exchanged for the same item if indeed found to be damaged / faulty by D20 Battleground. Returns must include its original packaging and all it's original content as applicable on return. If the replacement item is unavailable a credit amount to the value of the returned product will be issued, or a refund on request.
Any item that has been incorrectly sent to you, as a result of our error, may be returned or refunded credit on your account, or a full refund on request. The item will only be accepted if it is returned in an unused and unopened condition. D20 Battleground will pay the return delivery charges of a return if it is a result of our error. In the unlikely event of being charged for an unavailable item of a processed order, D20 Battleground will refund the full amount of that item.
Gift vouchers and in store credit are non-refundable and not redeemable for cash.
Returns on any item may only be made within seven (7) days of the items purchase. Items must be in the same condition as when purchased and still in original packaging.
D20 Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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