-
Accessories
Living Card Games
Paint & Terrain
Role Playing
Wargaming
Other
-
MTG Singles
MTG Sealed
-
-
-
-
-
-
-
-
-
-
-
-
Set a Watch: Forsaken Isles
Set a Watch: Forsaken Isles
Product Type : Board Games
A continuation of the Set A Watch series, Forsaken Isles features a new band of adventurers sailing to islands and other tropical locations to face new monsters and challenges. Defend your campfire from a horde of creatures and unhallowed bosses using each hero's unique abilities to survive the night. One hero stays in camp to rest and maintain the fire while the others battle. Each round, you draw a new location to setup camp in. Survive all 8 nights (rounds) to win the game. New adventurers include: Corsair who earns coin by defeating enemies and mitigates bad dice rolls by taking gambles. Druid who has their own unique nature deck full of animals that will aid him in battle. This deck can allow the Druid to shapeshift or seed the creature deck with his animal allies. Earth Golem with d12 dice whose powers trigger off the location card for each round of the game. It can use stored earth essence to pip up its dice when bad luck strikes, making it one of the most consistent warriors in the series. Fire Sorceress who draws her power from the campfire itself. Drawing too much from the fire means you can see less enemies in the darkness so balancing offensive abilities with her other abilities that rekindle the campfire are essential. Set a Watch: Forsaken Isles is both a standalone game for 1-4 players and an expansion that can be combined with the original Set A Watch and Set A Watch: Swords of the Coin.
Any other damaged or Faulty goods must be reported within a two-day period of receipt. The products will be exchanged for the same item if indeed found to be damaged / faulty by D20 Battleground. Returns must include its original packaging and all it's original content as applicable on return. If the replacement item is unavailable a credit amount to the value of the returned product will be issued, or a refund on request.
Any item that has been incorrectly sent to you, as a result of our error, may be returned or refunded credit on your account, or a full refund on request. The item will only be accepted if it is returned in an unused and unopened condition. D20 Battleground will pay the return delivery charges of a return if it is a result of our error. In the unlikely event of being charged for an unavailable item of a processed order, D20 Battleground will refund the full amount of that item.
Gift vouchers and in store credit are non-refundable and not redeemable for cash.
Returns on any item may only be made within seven (7) days of the items purchase. Items must be in the same condition as when purchased and still in original packaging.
D20 Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'