Arkham Horror LCG - Revised Core Set

Arkham Horror LCG - Revised Core Set

Regular Price R 1,650.00

Product Type : LCG's

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In the sleepy town of Arkham, Massachusetts, a small band of intrepid investigators seeks to uncover the nature of a sinister menace that threatens humanity. But beware! The arcane realm holds countless terrors, and the investigators must take care to maintain a tenuous grip upon their very sanity, and survive.

For new players that haven’t yet experienced the cooperative investigations and gripping campaigns of Arkham Horror: The Card Game, there’s no better place to start than the Revised Core Set! With a single copy of the Revised Core Set, players have everything they need to start playing with one to four players— just by picking a pre-built investigator deck and leaping into the first scenario of the Night of the Zealot campaign included in this Core Set. Once they’ve completed those three scenarios, there are plenty of options for choosing their next campaign—the Revised Core Set is fully compatible with all previously released Arkham Horror: The Card Game products.characters within the quiet New England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you've dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you'll be scarred by your encounters with a ghoulish cult.

No matter what compels you, no matter what haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries.

Each of your adventures in Arkham Horror LCG carries you deeper into mystery. You'll find cultists and foul rituals. You'll find haunted houses and strange creatures. And you may find signs of the Ancient Ones straining against the barriers to our world...

The basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham's landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand — and your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.

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