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Translation missing: en.sections.collection_template.product_count
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Seek the Wilds [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Sorcery Rarity: Common Cost: {1}{G} Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into yo...
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Snapping Gnarlid [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Beast Rarity: Common Cost: {1}{G} Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end ...
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Plummet [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {1}{G} Destroy target creature with flying. The elf's blade carved deep into the Eldrazi drone's fleshy lattices. Without a ...
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Oran-Rief Invoker [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Human Shaman Rarity: Common Cost: {1}{G} {8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. "The world was not hostile to ...
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Reclaiming Vines [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Sorcery Rarity: Common Cost: {2}{G}{G} Destroy target artifact, enchantment, or land. "This world tires of its long occupation." —Nissa Revane
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Natural Connection [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {2}{G}...
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Lifespring Druid [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Elf Druid Rarity: Common Cost: {2}{G} {T}: Add one mana of any color. "The land is not dead, merely sick. I will nurse it back to health."
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Giant Mantis [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Insect Rarity: Common Cost: {3}{G} Reach (This creature can block creatures with flying.) "I always thought the great insects of Tazeem were f...
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Earthen Arms [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Sorcery Rarity: Common Cost: {1}{G} Put two +1/+1 counters on target permanent.Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 co...
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Broodhunter Wurm [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Wurm Rarity: Common Cost: {3}{G} The native creatures of Zendikar have adapted to live under rocks and crawl through underbrush in order to av...
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Ruin Processor [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Eldrazi Processor Rarity: Common Cost: {7} When you cast this spell, you may put a card an opponent owns from exile into that player's graveya...
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Triumphant Surge [Theros Beyond Death]R 3.00Set: Theros Beyond Death Type: Instant Rarity: Common Cost: {3}{W}...
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Sunmane Pegasus [Theros Beyond Death]R 3.00Set: Theros Beyond Death Type: Creature — Pegasus Rarity: Common Cost: ...
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Rumbling Sentry [Theros Beyond Death]R 3.00Set: Theros Beyond Death Type: Creature — Giant Rarity: Common Cost: ...
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Pious Wayfarer [Theros Beyond Death]R 3.00Set: Theros Beyond Death Type: Creature — Human Scout Rarity: Common Cost: ...
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Omen of the Sun [Theros Beyond Death]R 3.00Set: Theros Beyond Death Type: Enchantment Rarity: Common Cost: {2...
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Nyxborn Courser [Theros Beyond Death]R 3.00Set: Theros Beyond Death Type: Enchantment Creature — Centaur Scout Rarity: Common ...
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Leonin of the Lost Pride [Theros Beyond Death]R 3.00Set: Theros Beyond Death Type: Creature — Cat Warrior Rarity: Common Cost: ...
D20 Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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