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Translation missing: en.sections.collection_template.product_count
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Makindi Sliderunner [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Beast Rarity: Common Cost: ...
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Cloud Manta [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Fish Rarity: Common Cost: {3}{U} Flying When Emeria's worshippers learned that she was no more than a twisted memory of Emrakul, they abandone...
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Clutch of Currents [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Sorcery Rarity: Common Cost: {U} ...
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Shadow Glider [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Kor Soldier Rarity: Common Cost: {2}{W} Flying A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on ...
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Tandem Tactics [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {1}{W}...
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Gideon's Reproach [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {1}{W}...
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Cliffside Lookout [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Kor Scout Ally Rarity: Common Cost...
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Swarm Surge [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Sorcery Rarity: Common Cost: {2}{B} Devoid (This card has no color.)Creatures you control get +2/+0 until end of turn. Colorless creatures you control al...
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Silent Skimmer [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Eldrazi Drone Rarity: Common Cost: {3}{B} Devoid (This card has no color.)FlyingWhenever Silent Skimmer attacks, defending player loses 2 life...
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Culling Drone [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Eldrazi Drone Rarity: Common Cost: {1}{B} Devoid (This card has no color.)Ingest (Whenever this creature deals combat damage to a player, that...
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Complete Disregard [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {2}{B} Devoid (This card has no color.)Exile target creature with power 3 or less. "We returned to the field and found poor ...
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Unnatural Aggression [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {2}{G} Devoid (This card has no color.)Target creature you control fights target creature an opponent controls. If the creat...
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Tajuru Stalwart [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Elf Scout Ally Rarity: Common Cost: {2}{G} Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana...
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Territorial Baloth [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Beast Rarity: Common Cost: {4}{G} Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until en...
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Tajuru Beastmaster [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Elf Warrior Ally Rarity: Common Cost: {5}{G} Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, cr...
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Swell of Growth [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {1}{G} Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. "Nissa is ...
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Seek the Wilds [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Sorcery Rarity: Common Cost: {1}{G} Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into yo...
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Snapping Gnarlid [Battle for Zendikar]R 3.00Set: Battle for Zendikar Type: Creature — Beast Rarity: Common Cost: {1}{G} Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end ...
D20 Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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