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Translation missing: en.sections.collection_template.product_count
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Poetry for NeanderthalsR 650.00Poetry for Neanderthals is a competitive word-guessing game where you can only give clues by speaking in single syllables. So, instead of saying "broccoli," you'd say something like "green thing yo...
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Poetry for Neanderthals: More cards box 1 ExpansionR 350.00More Cards Box 1 is the first expansion to Poetry for Neanderthals.Poetry for Neanderthals is a competitive word-guessing game where you can only give clues by speaking in single syllables. So, ins...
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Potion Explosion: 2nd EditionR 1,380.00Dear students, it's time for the final exams of the Potions class! The rules are always the same: Take an ingredient marble from the dispenser and watch the others fall. If you connect marbles of t...
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Power Grid: Northern Europe/UK & Ireland RechargedR 495.00Power Grid: Northern Europe/United Kingdom & Ireland is a pair of expansions for Power Grid that includes twelve new power plant cards exclusive for Northern Europe!• Northern Europe: The seven...
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Power PlantsR 795.00Every wizard in the neighborhood knows that the best spell components are grown fresh. Unfortunately, only one particular plot of fertile soil in the area is the best for growing magical plants. Ev...
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Qwirkle CubesR 649.00Qwirkle Cubes is a sequel of sorts to Qwirkle with the goal of the game being the same as before: Create rows and columns in which the tokens all match either in color or symbol in order to score p...
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RadlandsR 725.00Radlands is a competitive, dueling card game about identifying fiercely powerful card synergies.Act as the leader of your post apocalyptic group of survivors in a tooth-and-nail fight to protect yo...
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Radlands - Cult of Chrome ExpansionR 400.00Crash through enemy gates in chariots of chrome! This high-octane expansion introduces 32 new camps that bring devastating combos, clutch play, and endless replayability for the aspiring Radlands d...
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Railroad Ink Challenge: Lush Green EditionR 540.00Railroad Ink Challenge is a quick-playing roll-and-write game for 1 to 4 players. Grab a board and a dry-erase marker, and get ready to reach networking nirvana! Roll the dice and draw the routes t...
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Railroad Ink Challenge: Shining Yellow EditionR 550.00Railroad Ink Challenge is a quick-playing roll-and-write game for 1 to 4 players. Grab a board and a dry-erase marker, and get ready to reach networking nirvana! Roll the dice and draw the routes t...
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Railroad Ink: BlueR 550.00In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind...
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Railroad RevolutionR 1,295.00Ambition and a thirst for wealth have driven humanity to strive for ever greater progress. In America, during the 19th century, battles were waged between huge railway corporations that sought to c...
D20 Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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