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Translation missing: en.sections.collection_template.product_count
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Temmet, Vizier of Naktamun [Amonkhet]R 8.00Set: Amonkhet Type: Legendary Creature — Human Cleric Rarity: Rare Cost: ...
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Those Who Serve [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Zombie Rarity: Common Cost: {2}{W} ...
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Thresher Lizard [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Lizard Rarity: Common Cost: {2}{R} Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand. The sound of its plated tail beating on des...
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Throne of the God-Pharaoh [Amonkhet]R 97.00Set: Amonkhet Type: Legendary Artifact Rarity: Rare Cost: {2} ...
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Timber Gorge [Amonkhet]R 4.00Set: Amonkhet Type: Land Rarity: Common Timber Gorge enters the battl...
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Time to Reflect [Amonkhet]R 5.00Set: Amonkhet Type: Instant Rarity: Uncommon Cost: {W} Exile target creature that blocked or was blocked by a Zombie this turn. "Occasionally, there are those who refuse to appreciate ...
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Tormenting Voice [Amonkhet]R 4.00Set: Amonkhet Type: Sorcery Rarity: Common Cost: {1}{R} As an additional cost to cast this spell, discard a card.Draw two cards. "You are undeserving of the afterlife. You will never f...
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Tranquil Expanse [Amonkhet]R 3.00Set: Amonkhet Type: Land Rarity: Common Tranquil Expanse enters the b...
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Trespasser's Curse [Amonkhet]R 7.00Set: Amonkhet Type: Enchantment — Aura Curse Rarity: Common Cost: {1}{B} Enchant playerWhenever a creature enters the battlefield under enchanted player's control, that player loses 1 ...
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Trial of Ambition [Amonkhet]R 5.00Set: Amonkhet Type: Enchantment Rarity: Uncommon Cost: {1}{B} ...
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Trial of Knowledge [Amonkhet]R 5.00Set: Amonkhet Type: Enchantment Rarity: Uncommon Cost: {3}{U} When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.When a Cartouche enters the battlefi...
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Trial of Solidarity [Amonkhet]R 5.00Set: Amonkhet Type: Enchantment Rarity: Uncommon Cost: {2}{W} When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.When...
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Trial of Strength [Amonkhet]R 5.00Set: Amonkhet Type: Enchantment Rarity: Uncommon Cost: {2}{G} When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.When a Cartouche enters the battlef...
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Trial of Zeal [Amonkhet]R 5.00Set: Amonkhet Type: Enchantment Rarity: Uncommon Cost: {2}{R} When Trial of Zeal enters the battlefield, it deals 3 damage to any target.When a Cartouche enters the battlefield under y...
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Trueheart Duelist [Amonkhet]R 5.00Set: Amonkhet Type: Creature — Human Warrior Rarity: Uncommon Cost: {1}{W} Trueheart Duelist can block an additional creature each combat.Embalm {2}{W} ({2}{W}, Exile this card from yo...
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Trueheart Twins [Amonkhet]R 5.00Set: Amonkhet Type: Creature — Jackal Warrior Rarity: Uncommon Cost: {4}{R} You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)Whenever you exert...
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Unburden [Amonkhet]R 3.00Set: Amonkhet Type: Sorcery Rarity: Common Cost: {1}{B}{B} Target player discards two cards.Cycling {2} ({2}, Discard this card: Draw a card.) "Ambition requires clarity. If you have a...
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Unwavering Initiate [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Human Warrior Rarity: Common Cost: {2}{W} VigilanceEmbalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except...
D20 Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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