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Translation missing: en.sections.collection_template.product_count
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Spring // Mind [Amonkhet]R 5.00Set: Amonkhet Type: Sorcery // Instant Rarity: Uncommon Cost: {2}{G} // {4}{U}{U} Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your libra...
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Start // Finish [Amonkhet]R 5.00Set: Amonkhet Type: Instant // Sorcery Rarity: Uncommon Cost: {2}{W} // {2}{B} Create two 1/1 white Warrior creature tokens with vigilance. Reverse Type: Sorcery Aftermath (Cast...
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Stinging Shot [Amonkhet]R 3.00Set: Amonkhet Type: Instant Rarity: Common Cost: {G} Put three -1/-1 counters on target creature with flying.Cycling {2} ({2}, Discard this card: Draw a card.) Initiates must train to ...
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Stir the Sands [Amonkhet]R 5.00Set: Amonkhet Type: Sorcery Rarity: Uncommon Cost: {4}{B}{B} Create three 2/2 black Zombie creature tokens.Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.)When you cycle Stir t...
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Stone Quarry [Amonkhet]R 4.00Set: Amonkhet Type: Land Rarity: Common Stone Quarry enters the battl...
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Submerged Boneyard [Amonkhet]R 4.00Set: Amonkhet Type: Land Rarity: Common Submerged Boneyard enters the...
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Sunscorched Desert [Amonkhet]R 6.00Set: Amonkhet Type: Land — Desert Rarity: Common When Sunscorched Des...
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Supernatural Stamina [Amonkhet]R 4.00Set: Amonkhet Type: Instant Rarity: Common Cost: {B} Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its own...
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Supply Caravan [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Camel Rarity: Common Cost: {4}{W} When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token...
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Swamp (252) [Amonkhet]R 7.00Set: Amonkhet Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)...
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Swamp (261) [Amonkhet]R 3.00Set: Amonkhet Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)...
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Swamp (262) [Amonkhet]R 3.00Set: Amonkhet Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)...
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Swamp (263) [Amonkhet]R 3.00Set: Amonkhet Type: Basic Land — Swamp Rarity: Common ({T}: Add {B}.)...
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Synchronized Strike [Amonkhet]R 5.00Set: Amonkhet Type: Instant Rarity: Uncommon Cost: {2}{G} Untap up to two target creatures. They each get +2/+2 until end of turn. Khenra are almost always born as twins. Their instinc...
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Tah-Crop Elite [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Bird Warrior Rarity: Common Cost: {...
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Tah-Crop Skirmisher [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Naga Warrior Rarity: Common Cost: {1}{U} Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a wh...
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Tattered Mummy [Amonkhet]R 4.00Set: Amonkhet Type: Creature — Zombie Jackal Rarity: Common Cost: ...
D20 Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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