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Translation missing: en.sections.collection_template.product_count
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Lightning Shrieker [Fate Reforged]R 3.00Set: Fate Reforged Type: Creature — Dragon Rarity: Common Cost: {4...
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Collateral Damage [Fate Reforged]R 4.00Set: Fate Reforged Type: Instant Rarity: Common Cost: {R} As an additional cost to cast this spell, sacrifice a creature.Collateral Damage deals 3 damage to any target. It is much easi...
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Fierce Invocation [Fate Reforged]R 3.00Set: Fate Reforged Type: Sorcery Rarity: Common Cost: {4}{R} Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield ...
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Mardu Runemark [Fate Reforged]R 3.00Set: Fate Reforged Type: Enchantment — Aura Rarity: Common Cost: {2}{R} Enchant creatureEnchanted creature gets +2/+2.Enchanted creature has first strike as long as you control a white...
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Break Through the Line [Fate Reforged]R 5.00Set: Fate Reforged Type: Enchantment Rarity: Uncommon Cost: {1}{R}...
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Bloodfire Enforcers [Fate Reforged]R 5.00Set: Fate Reforged Type: Creature — Human Monk Rarity: Uncommon Cost: ...
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Sultai Skullkeeper [Fate Reforged]R 3.00Set: Fate Reforged Type: Creature — Naga Shaman Rarity: Common Cost: {1}{U} When Sultai Skullkeeper enters the battlefield, mill two cards. A skullkeeper is the first to arrive after t...
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Will of the Naga [Fate Reforged]R 3.00Set: Fate Reforged Type: Instant Rarity: Common Cost: {4}{U}{U} ...
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Write into Being [Fate Reforged]R 4.00Set: Fate Reforged Type: Sorcery Rarity: Common Cost: {2}{U} ...
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Rite of Undoing [Fate Reforged]R 5.00Set: Fate Reforged Type: Instant Rarity: Uncommon Cost: {4}{U} Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)Return target nonland permanent you...
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Renowned Weaponsmith [Fate Reforged]R 5.00Set: Fate Reforged Type: Creature — Human Artificer Rarity: Uncommon Cost: {1}{U} {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.{U}, ...
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Marang River Prowler [Fate Reforged]R 5.00Set: Fate Reforged Type: Creature — Human Rogue Rarity: Uncommon Cost: {2}{U} Marang River Prowler can't block and can't be blocked.You may cast Marang River Prowler from your graveyar...
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Lotus Path Djinn [Fate Reforged]R 3.00Set: Fate Reforged Type: Creature — Djinn Monk Rarity: Common Cost: {3}{U} FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "The lotus...
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Rakshasa's Disdain [Fate Reforged]R 3.00Set: Fate Reforged Type: Instant Rarity: Common Cost: {2}{U} ...
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Shifting Loyalties [Fate Reforged]R 5.00Set: Fate Reforged Type: Sorcery Rarity: Uncommon Cost: {5}{U} ...
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Neutralizing Blast [Fate Reforged]R 5.00Set: Fate Reforged Type: Instant Rarity: Uncommon Cost: {1}{U} ...
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Frost Walker [Fate Reforged]R 5.00Set: Fate Reforged Type: Creature — Elemental Rarity: Uncommon Cost: ...
D20 Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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