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Translation missing: en.sections.collection_template.product_count
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Naga Oracle [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Naga Cleric Rarity: Common Cost: {3}{U} When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into...
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Hekma Sentinels [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Human Cleric Rarity: Common Cost: {2}{U} Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. "The God-Pharaoh created the...
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Floodwaters [Amonkhet]R 3.00Set: Amonkhet Type: Sorcery Rarity: Common Cost: {4}{U}{U} Return up to two target creatures to their owners' hands.Cycling {2} ({2}, Discard this card: Draw a card.) "It usually appea...
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Decision Paralysis [Amonkhet]R 3.00Set: Amonkhet Type: Instant Rarity: Common Cost: {3}{U} Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. "Eyes see only what is po...
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Cancel [Amonkhet]R 3.00Set: Amonkhet Type: Instant Rarity: Common Cost: {1}{U}{U} Counter target spell. "Let me try one of Kefnet's puzzles. This one was too easy."
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Aven Initiate [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Bird Warrior Rarity: Common Cost: {3}{U} FlyingEmbalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it'...
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Ancient Crab [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Crab Rarity: Common Cost: {1}{U}{U} The banks of the Luxa River attract all manner of predator but only the most resilient of prey.
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Those Who Serve [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Zombie Rarity: Common Cost: {2}{W} ...
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Tah-Crop Elite [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Bird Warrior Rarity: Common Cost: {...
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Supply Caravan [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Camel Rarity: Common Cost: {4}{W} When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token...
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Sparring Mummy [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Zombie Rarity: Common Cost: {3}{W} When Sparring Mummy enters the battlefield, untap target creature. Aspiring to earn their place in the afterlife, acol...
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Rhet-Crop Spearmaster [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Human Warrior Rarity: Common Cost: {2}{W} You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end ...
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Impeccable Timing [Amonkhet]R 3.00Set: Amonkhet Type: Instant Rarity: Common Cost: {1}{W} Impeccable Timing deals 3 damage to target attacking or blocking creature. To a trained warrior, there is scarcely a more potent...
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Gust Walker [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Human Wizard Rarity: Common Cost: {1}{W} You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exer...
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Fan Bearer [Amonkhet]R 3.00Set: Amonkhet Type: Creature — Zombie Rarity: Common Cost: {W} {2}, {T}: Tap target creature. Rest sometimes requires the right prompting.
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Djeru's Resolve [Amonkhet]R 3.00Set: Amonkhet Type: Instant Rarity: Common Cost: {W} Untap target creature. Prevent all damage that would be dealt to it this turn.Cycling {2} ({2}, Discard this card: Draw a card.) "W...
D20 Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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