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Translation missing: en.sections.collection_template.product_count
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Aether Mutation [Apocalypse]R 6.00Set: Apocalypse Type: Sorcery Rarity: Uncommon Cost: {3}{G}{U} ...
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Aether Snap [Commander 2014]R 12.00Set: Commander 2014 Type: Sorcery Rarity: Rare Cost: {3}{B}{B} ...
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Aether Snap [Streets of New Capenna Commander]R 8.00Set: Streets of New Capenna Commander Type: Sorcery Rarity: Rare Cost: ...
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Aftershock [Jumpstart 2022]R 5.00Set: Jumpstart 2022 Type: Sorcery Rarity: Common Cost: {2}{R}{R} ...
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Agadeem's Awakening // Agadeem, the Undercrypt (Extended Art) [Zendikar Rising]R 454.00Set: Zendikar Rising Type: Sorcery // Land Rarity: Mythic Cost: {X...
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Agadeem's Awakening // Agadeem, the Undercrypt [Zendikar Rising Prerelease Promos]R 1,154.00Set: Zendikar Rising Prerelease Promos Type: Sorcery // Land Rarity: Mythic ...
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Agadeem's Awakening // Agadeem, the Undercrypt [Zendikar Rising]R 361.00Set: Zendikar Rising Type: Sorcery // Land Rarity: Mythic Cost: {X...
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Against All Odds [Phyrexia: All Will Be One]R 5.00Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: ...
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Aggressive Instinct [Global Series Jiang Yanggu & Mu Yanling]R 6.00Set: Global Series Jiang Yanggu & Mu Yanling Type: Sorcery Rarity: Common ...
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Aggressive Instinct [Mystery Booster]R 5.00Set: Mystery Booster Type: Sorcery Rarity: Common Cost: {1}{G} ...
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Aggressive Sabotage [Dominaria United]R 3.00Set: Dominaria United Type: Sorcery Rarity: Common Cost: {2}{B} ...
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Agonizing Memories [Classic Sixth Edition]R 5.00Set: Classic Sixth Edition Type: Sorcery Rarity: Uncommon Cost: {2...
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Agonizing Memories [Seventh Edition]R 5.00Set: Seventh Edition Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B...
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Agonizing Memories [Tenth Edition]R 5.00Set: Tenth Edition Type: Sorcery Rarity: Uncommon Cost: {2}{B}{B} ...
D20 Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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