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Translation missing: en.sections.collection_template.product_count
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Solemn Recruit [Aether Revolt]R 8.00Set: Aether Revolt Type: Creature — Dwarf Warrior Rarity: Rare Cost: ...
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Spire of Industry [Aether Revolt]R 15.00Set: Aether Revolt Type: Land Rarity: Rare {T}: Add {C}.{T}, Pay 1 li...
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Spire Patrol [Aether Revolt]R 5.00Set: Aether Revolt Type: Creature — Human Soldier Rarity: Uncommon Cost: ...
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Sram's Expertise [Aether Revolt]R 10.00Set: Aether Revolt Type: Sorcery Rarity: Rare Cost: {2}{W}{W} ...
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Sram, Senior Edificer [Aether Revolt]R 15.00Set: Aether Revolt Type: Legendary Creature — Dwarf Advisor Rarity: Rare Cos...
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Submerged Boneyard [Aether Revolt]R 5.00Set: Aether Revolt Type: Land Rarity: Common Submerged Boneyard enter...
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Sweatworks Brawler [Aether Revolt]R 3.00Set: Aether Revolt Type: Creature — Human Artificer Rarity: Common Cost: {3}{R} Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating m...
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Take into Custody [Aether Revolt]R 3.00Set: Aether Revolt Type: Instant Rarity: Common Cost: {U} ...
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Tezzeret the Schemer [Aether Revolt]R 16.00Set: Aether Revolt Type: Legendary Planeswalker — Tezzeret Rarity: Mythic Co...
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Tezzeret's Betrayal [Aether Revolt]R 8.00Set: Aether Revolt Type: Sorcery Rarity: Rare Cost: {3}{U}{B} ...
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Tezzeret's Simulacrum [Aether Revolt]R 5.00Set: Aether Revolt Type: Artifact Creature — Golem Rarity: Uncommon Cost: ...
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Tezzeret's Touch [Aether Revolt]R 5.00Set: Aether Revolt Type: Enchantment — Aura Rarity: Uncommon Cost: ...
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Tezzeret, Master of Metal [Aether Revolt]R 21.00Set: Aether Revolt Type: Legendary Planeswalker — Tezzeret Rarity: Mythic Co...
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Thopter Arrest [Aether Revolt]R 5.00Set: Aether Revolt Type: Enchantment Rarity: Uncommon Cost: {2}{W} When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arre...
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Tranquil Expanse [Aether Revolt]R 4.00Set: Aether Revolt Type: Land Rarity: Common Tranquil Expanse enters ...
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Treasure Keeper [Aether Revolt]R 5.00Set: Aether Revolt Type: Artifact Creature — Construct Rarity: Uncommon Cost...
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Trophy Mage [Aether Revolt]R 9.00Set: Aether Revolt Type: Creature — Human Wizard Rarity: Uncommon Cost: ...
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Unbridled Growth [Aether Revolt]R 4.00Set: Aether Revolt Type: Enchantment — Aura Rarity: Common Cost: {G} Enchant landEnchanted land has "{T}: Add one mana of any color."Sacrifice Unbridled Growth: Draw a card. "If the Co...
D20 Grading Guide
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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